Files
tbd-station-14/Content.Shared/Shuttles/SharedShuttleConsoleSystem.cs
2022-05-21 14:51:49 +10:00

80 lines
2.7 KiB
C#

using Content.Shared.ActionBlocker;
using Content.Shared.Movement;
using Content.Shared.Shuttles.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Shuttles
{
public abstract class SharedShuttleConsoleSystem : EntitySystem
{
[Dependency] protected readonly ActionBlockerSystem ActionBlockerSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PilotComponent, UpdateCanMoveEvent>(HandleMovementBlock);
SubscribeLocalEvent<PilotComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<PilotComponent, ComponentShutdown>(HandlePilotShutdown);
SubscribeLocalEvent<PilotComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<PilotComponent, ComponentHandleState>(OnHandleState);
}
private void OnGetState(EntityUid uid, PilotComponent component, ref ComponentGetState args)
{
args.State = new PilotComponentState(component.Console?.Owner);
}
private void OnHandleState(EntityUid uid, PilotComponent component, ref ComponentHandleState args)
{
if (args.Current is not PilotComponentState state) return;
var console = state.Console.GetValueOrDefault();
if (!console.IsValid())
{
component.Console = null;
return;
}
if (!TryComp<SharedShuttleConsoleComponent>(console, out var shuttleConsoleComponent))
{
Logger.Warning($"Unable to set Helmsman console to {console}");
return;
}
component.Console = shuttleConsoleComponent;
ActionBlockerSystem.UpdateCanMove(uid);
}
[Serializable, NetSerializable]
private sealed class PilotComponentState : ComponentState
{
public EntityUid? Console { get; }
public PilotComponentState(EntityUid? uid)
{
Console = uid;
}
}
protected virtual void HandlePilotShutdown(EntityUid uid, PilotComponent component, ComponentShutdown args)
{
ActionBlockerSystem.UpdateCanMove(uid);
}
private void OnStartup(EntityUid uid, PilotComponent component, ComponentStartup args)
{
ActionBlockerSystem.UpdateCanMove(uid);
}
private void HandleMovementBlock(EntityUid uid, PilotComponent component, UpdateCanMoveEvent args)
{
if (component.LifeStage > ComponentLifeStage.Running)
return;
if (component.Console == null) return;
args.Cancel();
}
}
}