Files
tbd-station-14/Content.Server/GameTicking/GamePreset.cs
2020-07-06 23:24:29 +02:00

18 lines
599 B
C#

using System.Collections.Generic;
using Robust.Server.Interfaces.Player;
using Content.Shared.Preferences;
namespace Content.Server.GameTicking
{
/// <summary>
/// A round-start setup preset, such as which antagonists to spawn.
/// </summary>
public abstract class GamePreset
{
public abstract bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false);
public virtual string ModeTitle => "Sandbox";
public virtual string Description => "Secret!";
public Dictionary<string, HumanoidCharacterProfile> readyProfiles;
}
}