Files
tbd-station-14/Content.Shared/Throwing/BeforeThrowEvent.cs
slarticodefast 92e2980534 Improve throwing precision (#29726)
* improve throwing precision

* remove debugging logs

* minor fixes

* f

* Update Content.Shared/Throwing/LandAtCursorComponent.cs

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-08 19:03:53 +10:00

23 lines
547 B
C#

using System.Numerics;
namespace Content.Shared.Throwing;
[ByRefEvent]
public struct BeforeThrowEvent
{
public BeforeThrowEvent(EntityUid itemUid, Vector2 direction, float throwSpeed, EntityUid playerUid)
{
ItemUid = itemUid;
Direction = direction;
ThrowSpeed = throwSpeed;
PlayerUid = playerUid;
}
public EntityUid ItemUid { get; set; }
public Vector2 Direction { get; }
public float ThrowSpeed { get; set;}
public EntityUid PlayerUid { get; }
public bool Cancelled = false;
}