Files
tbd-station-14/Content.Server/Commands/GameTicking/TileWallsCommand.cs
Acruid 00e01d51fd SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.

* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00

114 lines
3.7 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Server.Commands.GameTicking
{
[AdminCommand(AdminFlags.Mapping)]
class TileWallsCommand : IConsoleCommand
{
// ReSharper disable once StringLiteralTypo
public string Command => "tilewalls";
public string Description => "Puts an underplating tile below every wall on a grid.";
public string Help => $"Usage: {Command} <gridId> | {Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
GridId gridId;
switch (args.Length)
{
case 0:
if (player?.AttachedEntity == null)
{
shell.WriteLine("Only a player can run this command.");
return;
}
gridId = player.AttachedEntity.Transform.GridID;
break;
case 1:
if (!int.TryParse(args[0], out var id))
{
shell.WriteLine($"{args[0]} is not a valid integer.");
return;
}
gridId = new GridId(id);
break;
default:
shell.WriteLine(Help);
return;
}
var mapManager = IoCManager.Resolve<IMapManager>();
if (!mapManager.TryGetGrid(gridId, out var grid))
{
shell.WriteLine($"No grid exists with id {gridId}");
return;
}
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetEntity(grid.GridEntityId, out var gridEntity))
{
shell.WriteLine($"Grid {gridId} doesn't have an associated grid entity.");
return;
}
var tileDefinitionManager = IoCManager.Resolve<ITileDefinitionManager>();
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
var underplating = tileDefinitionManager["underplating"];
var underplatingTile = new Tile(underplating.TileId);
var changed = 0;
foreach (var childUid in gridEntity.Transform.ChildEntityUids)
{
if (!entityManager.TryGetEntity(childUid, out var childEntity))
{
continue;
}
var prototype = childEntity.Prototype;
while (true)
{
if (prototype?.Parent == null)
{
break;
}
prototype = prototypeManager.Index<EntityPrototype>(prototype.Parent);
}
if (prototype?.ID != "base_wall")
{
continue;
}
if (!childEntity.Transform.Anchored)
{
continue;
}
var tile = grid.GetTileRef(childEntity.Transform.Coordinates);
var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.Tile.TypeId];
if (tileDef.Name == "underplating")
{
continue;
}
grid.SetTile(childEntity.Transform.Coordinates, underplatingTile);
changed++;
}
shell.WriteLine($"Changed {changed} tiles.");
}
}
}