Files
tbd-station-14/Content.Server/GameObjects/Components/WindowComponent.cs
Acruid 9459400002 SoundSystem Improvements (#3697)
* Refactor all audio to use the new SoundSystem.

* Update submodule

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-03-21 17:12:03 +01:00

144 lines
5.0 KiB
C#

#nullable enable
using System;
using Content.Server.Utility;
using Content.Shared.Audio;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Damage;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Server.GameObjects.Components.Destructible;
using Content.Server.GameObjects.Components.Destructible.Thresholds.Triggers;
using Content.Shared.Utility;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Timing;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedWindowComponent))]
public class WindowComponent : SharedWindowComponent, IExamine, IInteractHand
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[ViewVariables(VVAccess.ReadWrite)] private TimeSpan _lastKnockTime;
[DataField("knockDelay")] [ViewVariables(VVAccess.ReadWrite)]
private TimeSpan _knockDelay = TimeSpan.FromSeconds(0.5);
[DataField("rateLimitedKnocking")]
[ViewVariables(VVAccess.ReadWrite)] private bool _rateLimitedKnocking = true;
public override void HandleMessage(ComponentMessage message, IComponent? component)
{
base.HandleMessage(message, component);
switch (message)
{
case DamageChangedMessage msg:
{
var current = msg.Damageable.TotalDamage;
UpdateVisuals(current);
break;
}
}
}
private void UpdateVisuals(int currentDamage)
{
if (Owner.TryGetComponent(out AppearanceComponent? appearance) &&
Owner.TryGetComponent(out DestructibleComponent? destructible))
{
foreach (var threshold in destructible.Thresholds)
{
if (threshold.Trigger is not DamageTrigger trigger)
{
continue;
}
appearance.SetData(WindowVisuals.Damage, (float) currentDamage / trigger.Damage);
}
}
}
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
{
if (!Owner.TryGetComponent(out IDamageableComponent? damageable) ||
!Owner.TryGetComponent(out DestructibleComponent? destructible))
{
return;
}
var damage = damageable.TotalDamage;
DamageTrigger? trigger = null;
// TODO: Pretend this does not exist until https://github.com/space-wizards/space-station-14/pull/2783 is merged
foreach (var threshold in destructible.Thresholds)
{
if ((trigger = threshold.Trigger as DamageTrigger) != null)
{
break;
}
}
if (trigger == null)
{
return;
}
var damageThreshold = trigger.Damage;
var fraction = damage == 0 || damageThreshold == 0
? 0f
: (float) damage / damageThreshold;
var level = Math.Min(ContentHelpers.RoundToLevels((double) fraction, 1, 7), 5);
switch (level)
{
case 0:
message.AddText(Loc.GetString("comp-window-damaged-1"));
break;
case 1:
message.AddText(Loc.GetString("comp-window-damaged-2"));
break;
case 2:
message.AddText(Loc.GetString("comp-window-damaged-3"));
break;
case 3:
message.AddText(Loc.GetString("comp-window-damaged-4"));
break;
case 4:
message.AddText(Loc.GetString("comp-window-damaged-5"));
break;
case 5:
message.AddText(Loc.GetString("comp-window-damaged-6"));
break;
}
}
bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
{
if (_rateLimitedKnocking && _gameTiming.CurTime < _lastKnockTime + _knockDelay)
{
return false;
}
SoundSystem.Play(Filter.Pvs(eventArgs.Target), "/Audio/Effects/glass_knock.ogg",
eventArgs.Target.Transform.Coordinates, AudioHelpers.WithVariation(0.05f));
eventArgs.Target.PopupMessageEveryone(Loc.GetString("comp-window-knock"));
_lastKnockTime = _gameTiming.CurTime;
return true;
}
}
}