Files
tbd-station-14/Content.Server/GameObjects/Components/ConfigurationComponent.cs
2021-03-16 15:50:20 +01:00

161 lines
5.3 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Interactable;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Interactable;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedConfigurationComponent))]
public class ConfigurationComponent : SharedConfigurationComponent, IInteractUsing, ISerializationHooks
{
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ConfigurationUiKey.Key);
[DataField("keys")] private List<string> _keys = new();
[ViewVariables]
private readonly Dictionary<string, string> _config = new();
[DataField("validation")]
private readonly Regex _validation = new ("^[a-zA-Z0-9 ]*$", RegexOptions.Compiled);
void ISerializationHooks.BeforeSerialization()
{
_keys = _config.Keys.ToList();
}
void ISerializationHooks.AfterDeserialization()
{
foreach (var key in _keys)
{
_config.Add(key, "");
}
}
public override void OnAdd()
{
base.OnAdd();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
}
public override void OnRemove()
{
base.OnRemove();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= UserInterfaceOnReceiveMessage;
}
}
public string? GetConfig(string name)
{
return _config.GetValueOrDefault(name);
}
protected override void Startup()
{
base.Startup();
UpdateUserInterface();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (UserInterface == null || !eventArgs.User.TryGetComponent(out IActorComponent? actor))
return false;
if (!eventArgs.Using.TryGetComponent<ToolComponent>(out var tool))
return false;
if (!await tool.UseTool(eventArgs.User, Owner, 0.2f, ToolQuality.Multitool))
return false;
OpenUserInterface(actor);
return true;
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
var message = serverMsg.Message;
var config = new Dictionary<string, string>(_config);
if (message is ConfigurationUpdatedMessage msg)
{
foreach (var key in config.Keys)
{
var value = msg.Config.GetValueOrDefault(key);
if (value == null || _validation != null && !_validation.IsMatch(value) && value != "")
continue;
_config[key] = value;
}
SendMessage(new ConfigUpdatedComponentMessage(config));
}
}
private void UpdateUserInterface()
{
UserInterface?.SetState(new ConfigurationBoundUserInterfaceState(_config));
}
private void OpenUserInterface(IActorComponent actor)
{
UpdateUserInterface();
UserInterface?.Open(actor.playerSession);
UserInterface?.SendMessage(new ValidationUpdateMessage(_validation.ToString()), actor.playerSession);
}
private static void FillConfiguration<T>(List<string> list, Dictionary<string, T> configuration, T value){
for (var index = 0; index < list.Count; index++)
{
configuration.Add(list[index], value);
}
}
[Verb]
public sealed class ConfigureVerb : Verb<ConfigurationComponent>
{
protected override void GetData(IEntity user, ConfigurationComponent component, VerbData data)
{
var session = user.PlayerSession();
var groupController = IoCManager.Resolve<IConGroupController>();
if (session == null || !groupController.CanAdminMenu(session))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("Open Configuration");
data.IconTexture = "/Textures/Interface/VerbIcons/settings.svg.192dpi.png";
}
protected override void Activate(IEntity user, ConfigurationComponent component)
{
if (user.TryGetComponent(out IActorComponent? actor))
{
component.OpenUserInterface(actor);
}
}
}
}
}