Files
tbd-station-14/Content.Server/DeviceNetwork/NetworkConnections/WiredNetworkConnection.cs
2021-04-09 20:47:31 +02:00

88 lines
2.8 KiB
C#

using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.EntitySystems.DeviceNetwork
{
public class WiredNetworkConnection : BaseNetworkConnection
{
public const string WIRENET = "powernet";
private readonly IEntity _owner;
public WiredNetworkConnection(OnReceiveNetMessage onReceive, bool receiveAll, IEntity owner) : base(NetworkUtils.WIRED, 0, onReceive, receiveAll)
{
_owner = owner;
}
protected override bool CanReceive(int frequency, string sender, IReadOnlyDictionary<string, string> payload, Metadata metadata, bool broadcast)
{
if (_owner.Deleted)
{
Connection.Close();
return false;
}
if (_owner.TryGetComponent<PowerReceiverComponent>(out var powerReceiver)
&& TryGetWireNet(powerReceiver, out var ownNet)
&& metadata.TryParseMetadata<INodeGroup>(WIRENET, out var senderNet))
{
return ownNet.Equals(senderNet);
}
return false;
}
protected override Metadata GetMetadata()
{
if (_owner.Deleted)
{
Connection.Close();
return new Metadata();
}
if (_owner.TryGetComponent<PowerReceiverComponent>(out var powerReceiver)
&& TryGetWireNet(powerReceiver, out var net))
{
var metadata = new Metadata
{
{WIRENET, net }
};
return metadata;
}
return new Metadata();
}
protected override Dictionary<string, string> ManipulatePayload(Dictionary<string, string> payload)
{
return payload;
}
private bool TryGetWireNet(PowerReceiverComponent powerReceiver, [NotNullWhen(true)] out INodeGroup? net)
{
if (powerReceiver.Provider is PowerProviderComponent provider &&
provider.ProviderOwner.TryGetComponent<NodeContainerComponent>(out var nodeContainer))
{
var nodes = nodeContainer.Nodes;
foreach (var node in nodes.Values)
{
if (node.NodeGroupID == NodeGroupID.WireNet)
{
net = node.NodeGroup;
return true;
}
}
}
net = default;
return false;
}
}
}