Files
tbd-station-14/Content.Shared/Chemistry/EntitySystems/RehydratableSystem.cs

61 lines
2.3 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.Components;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Popups;
using Robust.Shared.Network;
using Robust.Shared.Random;
namespace Content.Shared.Chemistry.EntitySystems;
public sealed class RehydratableSystem : EntitySystem
{
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutions = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RehydratableComponent, SolutionContainerChangedEvent>(OnSolutionChange);
}
private void OnSolutionChange(Entity<RehydratableComponent> ent, ref SolutionContainerChangedEvent args)
{
var quantity = _solutions.GetTotalPrototypeQuantity(ent, ent.Comp.CatalystPrototype);
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(ent.Owner)} was hydrated, now contains a solution of: {SharedSolutionContainerSystem.ToPrettyString(args.Solution)}.");
if (quantity != FixedPoint2.Zero && quantity >= ent.Comp.CatalystMinimum)
{
Expand(ent);
}
}
// Try not to make this public if you can help it.
private void Expand(Entity<RehydratableComponent> ent)
{
if (_net.IsClient)
return;
var (uid, comp) = ent;
var randomMob = _random.Pick(comp.PossibleSpawns);
var target = Spawn(randomMob, Transform(uid).Coordinates);
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(ent.Owner)} has been hydrated correctly and spawned: {ToPrettyString(target)}.");
_popup.PopupEntity(Loc.GetString("rehydratable-component-expands-message", ("owner", uid)), target);
_xform.AttachToGridOrMap(target);
var ev = new GotRehydratedEvent(target);
RaiseLocalEvent(uid, ref ev);
// prevent double hydration while queued
RemComp<RehydratableComponent>(uid);
QueueDel(uid);
}
}