Files
tbd-station-14/Content.Shared/Chemistry/Components/SolutionContainerMixerComponent.cs
2025-01-11 21:22:29 +01:00

45 lines
1.4 KiB
C#

using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reaction;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Chemistry.Components;
/// <summary>
/// This is used for an entity that uses <see cref="ReactionMixerComponent"/> to mix any container with a solution after a period of time.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedSolutionContainerMixerSystem))]
public sealed partial class SolutionContainerMixerComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string ContainerId = "mixer";
[DataField, AutoNetworkedField]
public bool Mixing;
/// <summary>
/// How long it takes for mixing to occurs.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public TimeSpan MixDuration;
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public TimeSpan MixTimeEnd;
[DataField, AutoNetworkedField]
public SoundSpecifier? MixingSound;
[ViewVariables]
public Entity<AudioComponent>? MixingSoundEntity;
}
[Serializable, NetSerializable]
public enum SolutionContainerMixerVisuals : byte
{
Mixing
}