21 lines
730 B
C#
21 lines
730 B
C#
using Content.Server.Worldgen.Prototypes;
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using Content.Server.Worldgen.Systems;
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namespace Content.Server.Worldgen.Components;
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/// <summary>
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/// This is used for containing configured noise generators.
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/// </summary>
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[RegisterComponent]
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[Access(typeof(NoiseIndexSystem))]
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public sealed partial class NoiseIndexComponent : Component
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{
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/// <summary>
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/// An index of generators, to avoid having to recreate them every time a noise channel is used.
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/// Keyed by noise generator prototype ID.
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/// </summary>
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[Access(typeof(NoiseIndexSystem), Friend = AccessPermissions.ReadWriteExecute, Other = AccessPermissions.None)]
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public Dictionary<string, NoiseGenerator> Generators { get; } = new();
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}
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