Files
tbd-station-14/Content.Shared/Construction/IEdgeCondition.cs
Víctor Aguilera Puerto a5b138058a Update submodule.
2020-10-30 00:53:39 +01:00

14 lines
393 B
C#

using System.Threading.Tasks;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Construction
{
public interface IEdgeCondition : IExposeData
{
Task<bool> Condition(IEntity entity);
void DoExamine(IEntity entity, FormattedMessage message, bool inExamineRange) { }
}
}