* Make mechanisms properly update and fix eating and drinking * Remove outdated component ignores * Fix nullable error * Fix mechanism behavior events * Remove unnecessary code
247 lines
8.1 KiB
C#
247 lines
8.1 KiB
C#
#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.GameObjects.Components.Body.Behavior;
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using Content.Server.GameObjects.Components.Chemistry;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.GameObjects.Components.Utensil;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects.Components.Body;
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using Content.Shared.GameObjects.Components.Body.Behavior;
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using Content.Shared.GameObjects.Components.Body.Mechanism;
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using Content.Shared.GameObjects.Components.Utensil;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Content.Shared.Utility;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Nutrition
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{
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[RegisterComponent]
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[ComponentReference(typeof(IAfterInteract))]
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public class FoodComponent : Component, IUse, IAfterInteract
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{
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[Dependency] private readonly IEntitySystemManager _entitySystem = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public override string Name => "Food";
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[ViewVariables] private string _useSound = "";
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[ViewVariables] private string? _trashPrototype;
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[ViewVariables] private ReagentUnit _transferAmount;
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private UtensilType _utensilsNeeded;
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[ViewVariables]
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public int UsesRemaining
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{
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get
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{
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if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
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{
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return 0;
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}
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return solution.CurrentVolume == 0
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? 0
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: Math.Max(1, (int)Math.Ceiling((solution.CurrentVolume / _transferAmount).Float()));
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}
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}
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _useSound, "useSound", "/Audio/Items/eatfood.ogg");
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serializer.DataField(ref _transferAmount, "transferAmount", ReagentUnit.New(5));
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serializer.DataField(ref _trashPrototype, "trash", null);
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serializer.DataReadWriteFunction(
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"utensils",
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new List<UtensilType>(),
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types => types.ForEach(type => _utensilsNeeded |= type),
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() =>
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{
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var types = new List<UtensilType>();
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foreach (var type in (UtensilType[]) Enum.GetValues(typeof(UtensilType)))
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{
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if ((_utensilsNeeded & type) != 0)
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{
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types.Add(type);
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}
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}
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return types;
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});
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}
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public override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponent<SolutionContainerComponent>();
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}
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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if (_utensilsNeeded != UtensilType.None)
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{
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eventArgs.User.PopupMessage(Loc.GetString("You need to use a {0} to eat that!", _utensilsNeeded));
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return false;
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}
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return TryUseFood(eventArgs.User, null);
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}
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// Feeding someone else
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void IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (eventArgs.Target == null)
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{
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return;
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}
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TryUseFood(eventArgs.User, eventArgs.Target);
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}
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public virtual bool TryUseFood(IEntity? user, IEntity? target, UtensilComponent? utensilUsed = null)
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{
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if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
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{
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return false;
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}
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if (user == null)
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{
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return false;
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}
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if (UsesRemaining <= 0)
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{
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user.PopupMessage(Loc.GetString("{0:TheName} is empty!", Owner));
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return false;
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}
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var trueTarget = target ?? user;
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if (!trueTarget.TryGetComponent(out IBody? body) ||
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!body.TryGetMechanismBehaviors<StomachBehavior>(out var stomachs))
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{
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return false;
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}
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var utensils = utensilUsed != null
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? new List<UtensilComponent> {utensilUsed}
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: null;
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if (_utensilsNeeded != UtensilType.None)
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{
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utensils = new List<UtensilComponent>();
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var types = UtensilType.None;
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if (user.TryGetComponent(out HandsComponent? hands))
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{
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foreach (var item in hands.GetAllHeldItems())
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{
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if (!item.Owner.TryGetComponent(out UtensilComponent? utensil))
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{
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continue;
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}
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utensils.Add(utensil);
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types |= utensil.Types;
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}
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}
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if (!types.HasFlag(_utensilsNeeded))
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{
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trueTarget.PopupMessage(user, Loc.GetString("You need to be holding a {0} to eat that!", _utensilsNeeded));
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return false;
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}
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}
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if (!user.InRangeUnobstructed(trueTarget, popup: true))
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{
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return false;
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}
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var transferAmount = ReagentUnit.Min(_transferAmount, solution.CurrentVolume);
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var split = solution.SplitSolution(transferAmount);
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var firstStomach = stomachs.FirstOrDefault(stomach => stomach.CanTransferSolution(split));
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if (firstStomach == null)
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{
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trueTarget.PopupMessage(user, Loc.GetString("You can't eat any more!"));
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return false;
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}
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// TODO: Account for partial transfer.
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foreach (var (reagentId, quantity) in split.Contents)
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{
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if (!_prototypeManager.TryIndex(reagentId, out ReagentPrototype reagent)) continue;
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split.RemoveReagent(reagentId, reagent.ReactionEntity(trueTarget, ReactionMethod.Ingestion, quantity));
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}
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firstStomach.TryTransferSolution(split);
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_entitySystem.GetEntitySystem<AudioSystem>()
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.PlayFromEntity(_useSound, trueTarget, AudioParams.Default.WithVolume(-1f));
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trueTarget.PopupMessage(user, Loc.GetString("Nom"));
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// If utensils were used
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if (utensils != null)
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{
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foreach (var utensil in utensils)
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{
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utensil.TryBreak(user);
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}
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}
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if (UsesRemaining > 0)
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{
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return true;
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}
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if (string.IsNullOrEmpty(_trashPrototype))
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{
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Owner.Delete();
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return true;
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}
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//We're empty. Become trash.
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var position = Owner.Transform.Coordinates;
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var finisher = Owner.EntityManager.SpawnEntity(_trashPrototype, position);
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// If the user is holding the item
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if (user.TryGetComponent(out HandsComponent? handsComponent) &&
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handsComponent.IsHolding(Owner))
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{
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Owner.Delete();
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// Put the trash in the user's hand
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if (finisher.TryGetComponent(out ItemComponent? item) &&
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handsComponent.CanPutInHand(item))
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{
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handsComponent.PutInHand(item);
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}
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}
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else
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{
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Owner.Delete();
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}
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return true;
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}
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}
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}
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