* #272 add bordered panel for effects bar * #272 avoid mouse overlapping tooltip when near edges, change tooltip colors to match mockups * #272 WIP defining status effect states as YML and sending them as encoded integers * #272 refactor to use new alert system * #272 refactor to use new alert system * #272 fix various bugs with new alert system and update alerts to have color * #272 WIP * #272 rename status effects to alerts * #272 WIP reworking alert internals to avoid code dup and eliminate enum * #272 refactor alerts to use categories and fix various bugs * #272 more alert bugfixes * #272 alert ordering * #272 callback-based approach for alert clicks * #272 add debug commands for alerts * #272 utilize new GridContainer capabilities for sizing of alerts tab * #272 scale alerts height based on window size * #272 fix tooltip flicker * #272 transparent alert panel * #272 adjust styles to match injazz mockups more, add cooldown info in tooltip * #272 adjust styles to match injazz mockups more, add cooldown info in tooltip * #272 alert prototype tests * #272 alert manager tests * #272 alert order tests * #272 simple unit test for alerts component * #272 integration test for alerts * #272 rework alerts to use enums instead of id / category * #272 various cleanups for PR * #272 use byte for more compact alert messages * #272 rename StatusEffects folder to Alerts, add missing NetSerializable
98 lines
3.2 KiB
C#
98 lines
3.2 KiB
C#
using System.Threading.Tasks;
|
|
using Content.Server.GameObjects.Components.Gravity;
|
|
using Content.Server.GameObjects.EntitySystems;
|
|
using Content.Shared.Alert;
|
|
using Content.Shared.GameObjects.Components.Gravity;
|
|
using Content.Shared.GameObjects.Components.Mobs;
|
|
using Content.Shared.GameObjects.EntitySystems;
|
|
using Content.Shared.Utility;
|
|
using NUnit.Framework;
|
|
using Robust.Server.Interfaces.Timing;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
using Robust.Shared.Interfaces.Map;
|
|
using Robust.Shared.Map;
|
|
|
|
namespace Content.IntegrationTests.Tests.Gravity
|
|
{
|
|
[TestFixture]
|
|
[TestOf(typeof(WeightlessSystem))]
|
|
[TestOf(typeof(GravityGeneratorComponent))]
|
|
public class WeightlessStatusTests : ContentIntegrationTest
|
|
{
|
|
[Test]
|
|
public async Task WeightlessStatusTest()
|
|
{
|
|
var server = StartServer();
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var entityManager = server.ResolveDependency<IEntityManager>();
|
|
var pauseManager = server.ResolveDependency<IPauseManager>();
|
|
var tileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
|
|
|
|
IEntity human = null;
|
|
SharedAlertsComponent alerts = null;
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var mapId = mapManager.CreateMap();
|
|
|
|
pauseManager.AddUninitializedMap(mapId);
|
|
|
|
var gridId = new GridId(1);
|
|
|
|
if (!mapManager.TryGetGrid(gridId, out var grid))
|
|
{
|
|
grid = mapManager.CreateGrid(mapId, gridId);
|
|
}
|
|
|
|
var tileDefinition = tileDefinitionManager["underplating"];
|
|
var tile = new Tile(tileDefinition.TileId);
|
|
var coordinates = grid.ToCoordinates();
|
|
|
|
grid.SetTile(coordinates, tile);
|
|
|
|
pauseManager.DoMapInitialize(mapId);
|
|
|
|
human = entityManager.SpawnEntity("HumanMob_Content", coordinates);
|
|
|
|
Assert.True(human.TryGetComponent(out alerts));
|
|
});
|
|
|
|
// Let WeightlessSystem and GravitySystem tick
|
|
await server.WaitRunTicks(1);
|
|
|
|
GravityGeneratorComponent gravityGenerator = null;
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
// No gravity without a gravity generator
|
|
Assert.True(alerts.IsShowingAlert(AlertType.Weightless));
|
|
|
|
gravityGenerator = human.EnsureComponent<GravityGeneratorComponent>();
|
|
});
|
|
|
|
// Let WeightlessSystem and GravitySystem tick
|
|
await server.WaitRunTicks(1);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
Assert.False(alerts.IsShowingAlert(AlertType.Weightless));
|
|
|
|
// Disable the gravity generator
|
|
var args = new BreakageEventArgs {Owner = human};
|
|
gravityGenerator.OnBreak(args);
|
|
});
|
|
|
|
await server.WaitRunTicks(1);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
Assert.False(alerts.IsShowingAlert(AlertType.Weightless));
|
|
});
|
|
}
|
|
}
|
|
}
|