Files
tbd-station-14/Content.Shared/Trigger/Systems/TriggerOnMobstateChangeSystem.cs
Princess Cheeseballs c01ec294d0 Reduce Triggers Boilerplate. (#41086)
* Push 1

* cleanup + master merge

* launchontrigger

* A crumb of cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-25 00:00:55 +00:00

69 lines
2.5 KiB
C#

using Content.Shared.Implants;
using Content.Shared.Interaction.Events;
using Content.Shared.Mobs;
using Content.Shared.Popups;
using Content.Shared.Trigger.Components.Triggers;
namespace Content.Shared.Trigger.Systems;
public sealed partial class TriggerOnMobstateChangeSystem : TriggerOnXSystem
{
[Dependency] private readonly SharedPopupSystem _popup = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnMobstateChangeComponent, MobStateChangedEvent>(OnMobStateChanged);
SubscribeLocalEvent<TriggerOnMobstateChangeComponent, SuicideEvent>(OnSuicide);
SubscribeLocalEvent<TriggerOnMobstateChangeComponent, ImplantRelayEvent<MobStateChangedEvent>>(OnMobStateRelay);
SubscribeLocalEvent<TriggerOnMobstateChangeComponent, ImplantRelayEvent<SuicideEvent>>(OnSuicideRelay);
}
private void OnMobStateChanged(EntityUid uid, TriggerOnMobstateChangeComponent component, MobStateChangedEvent args)
{
if (!component.MobState.Contains(args.NewMobState))
return;
Trigger.Trigger(uid, component.TargetMobstateEntity ? uid : args.Origin, component.KeyOut);
}
private void OnMobStateRelay(EntityUid uid, TriggerOnMobstateChangeComponent component, ImplantRelayEvent<MobStateChangedEvent> args)
{
if (!component.MobState.Contains(args.Event.NewMobState))
return;
Trigger.Trigger(uid, component.TargetMobstateEntity ? args.ImplantedEntity : args.Event.Origin, component.KeyOut);
}
/// <summary>
/// Checks if the user has any implants that prevent suicide to avoid some cheesy strategies
/// Prevents suicide by handling the event without killing the user
/// TODO: This doesn't seem to work at the moment as the event is never checked for being handled.
/// </summary>
private void OnSuicide(EntityUid uid, TriggerOnMobstateChangeComponent component, SuicideEvent args)
{
if (args.Handled)
return;
if (!component.PreventSuicide)
return;
_popup.PopupClient(Loc.GetString("suicide-prevented"), args.Victim);
args.Handled = true;
}
private void OnSuicideRelay(EntityUid uid, TriggerOnMobstateChangeComponent component, ImplantRelayEvent<SuicideEvent> args)
{
if (args.Event.Handled)
return;
if (!component.PreventSuicide)
return;
_popup.PopupClient(Loc.GetString("suicide-prevented"), args.Event.Victim);
args.Event.Handled = true;
}
}