Files
tbd-station-14/Content.Shared/Trigger/Systems/TriggerOnHitscanSystem.cs
Princess Cheeseballs c01ec294d0 Reduce Triggers Boilerplate. (#41086)
* Push 1

* cleanup + master merge

* launchontrigger

* A crumb of cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-25 00:00:55 +00:00

29 lines
909 B
C#

using Content.Shared.Trigger.Components.Triggers;
using Content.Shared.Weapons.Hitscan.Events;
namespace Content.Shared.Trigger.Systems;
public sealed class TriggerOnHitscanSystem : TriggerOnXSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnHitscanHitComponent, HitscanRaycastFiredEvent>(OnHit);
SubscribeLocalEvent<TriggerOnHitscanFiredComponent, HitscanRaycastFiredEvent>(OnFired);
}
private void OnHit(Entity<TriggerOnHitscanHitComponent> ent, ref HitscanRaycastFiredEvent args)
{
if (args.Data.HitEntity == null)
return;
Trigger.Trigger(ent.Owner, args.Data.HitEntity, ent.Comp.KeyOut);
}
private void OnFired(Entity<TriggerOnHitscanFiredComponent> ent, ref HitscanRaycastFiredEvent args)
{
Trigger.Trigger(ent.Owner, args.Data.Shooter, ent.Comp.KeyOut);
}
}