Files
tbd-station-14/Content.Shared/Trigger/Systems/StaminaDamageOnTriggerSystem.cs
Princess Cheeseballs c01ec294d0 Reduce Triggers Boilerplate. (#41086)
* Push 1

* cleanup + master merge

* launchontrigger

* A crumb of cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-25 00:00:55 +00:00

27 lines
1017 B
C#

using Content.Shared.Damage.Systems;
using Content.Shared.Trigger.Components.Effects;
namespace Content.Shared.Trigger.Systems;
public sealed class StaminaDamageOnTriggerSystem : XOnTriggerSystem<StaminaDamageOnTriggerComponent>
{
[Dependency] private readonly SharedStaminaSystem _stamina = default!;
protected override void OnTrigger(Entity<StaminaDamageOnTriggerComponent> ent, EntityUid target, ref TriggerEvent args)
{
var ev = new BeforeStaminaDamageOnTriggerEvent(ent.Comp.Stamina, target);
RaiseLocalEvent(ent.Owner, ref ev);
_stamina.TakeStaminaDamage(target, ev.Stamina, source: args.User, with: ent.Owner, ignoreResist: ent.Comp.IgnoreResistances);
args.Handled = true;
}
}
/// <summary>
/// Raised on an entity before it inflicts stamina due to StaminaDamageOnTriggerComponent.
/// Used to modify the stamina that will be inflicted.
/// </summary>
[ByRefEvent]
public record struct BeforeStaminaDamageOnTriggerEvent(float Stamina, EntityUid Tripper);