* commit * requested * also requested * Update Content.Shared/Trigger/Components/Effects/AdminLogOnTriggerComponent.cs --------- Co-authored-by: iaada <iaada@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
20 lines
762 B
C#
20 lines
762 B
C#
using Content.Shared.Administration.Logs;
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using Content.Shared.Trigger.Components.Effects;
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namespace Content.Shared.Trigger.Systems;
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public sealed class AdminLogOnTriggerSystem : XOnTriggerSystem<AdminLogOnTriggerComponent>
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{
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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protected override void OnTrigger(Entity<AdminLogOnTriggerComponent> ent, EntityUid target, ref TriggerEvent args)
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{
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_adminLogger.Add(
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ent.Comp.LogType,
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ent.Comp.LogImpact,
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$"{ToPrettyString(args.User)} sent a trigger using {ToPrettyString(ent)}: {Loc.GetString(ent.Comp.Message)}"
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);
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// Intentionally does not handle the event since this shouldn't affect the gamestate.
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}
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}
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