Files
tbd-station-14/Content.Shared/Trigger/Components/Effects/ExtinguishOnTriggerComponent.cs
āda a5351b8c77 ExtinguishOnTrigger and TriggerOnInteractHand (#39537)
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Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-08-11 21:21:11 +02:00

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C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Effects;
/// <summary>
/// This trigger removes all the fire stacks on a target with <see cref="FlammableComponent"/>.
/// If TargetUser is true, the entity that caused this trigger will be extinguished instead.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ExtinguishOnTriggerComponent : BaseXOnTriggerComponent;