12 lines
474 B
C#
12 lines
474 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Trigger.Components.Effects;
|
|
|
|
/// <summary>
|
|
/// Scrambles the entity's identity and DNA, turning them into a randomized humanoid of the same species.
|
|
/// If TargetUser is true the user will be scrambled instead.
|
|
/// Used for dna scrambler implants.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class DnaScrambleOnTriggerComponent : BaseXOnTriggerComponent;
|