Files
tbd-station-14/Content.Shared/Storage/Components/MagnetPickupComponent.cs
kosticia 745c6d0edc Unpredict MagnetPickupSystem.cs (#39988)
* unpredict

* predict
2025-10-07 16:09:20 +00:00

28 lines
827 B
C#

using Content.Shared.Inventory;
using Robust.Shared.GameStates;
namespace Content.Shared.Storage.Components;
/// <summary>
/// Applies an ongoing pickup area around the attached entity.
/// </summary>
[RegisterComponent, NetworkedComponent]
[AutoGenerateComponentState]
[AutoGenerateComponentPause]
public sealed partial class MagnetPickupComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("nextScan")]
[AutoPausedField]
[AutoNetworkedField]
public TimeSpan NextScan = TimeSpan.Zero;
/// <summary>
/// What container slot the magnet needs to be in to work.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("slotFlags")]
public SlotFlags SlotFlags = SlotFlags.BELT;
[ViewVariables(VVAccess.ReadWrite), DataField("range")]
public float Range = 1f;
}