Files
tbd-station-14/Content.Shared/Projectiles/EmbeddedContainerComponent.cs

14 lines
411 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Projectiles;
/// <summary>
/// Stores a list of all stuck entities to release when this entity is deleted.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class EmbeddedContainerComponent : Component
{
[DataField, AutoNetworkedField]
public HashSet<EntityUid> EmbeddedObjects = new();
}