Files
Pieter-Jan Briers e99fc501a6 Revert biome rework (#38724)
* Revert "Fix world generation (#38713)"

This reverts commit 10fa6ff4af.

* Revert "Biome rework (#37735)"

This reverts commit fe7b96147c.
2025-07-03 20:48:04 +02:00

42 lines
914 B
C#

using Content.Shared.Maps;
using Robust.Shared.Prototypes;
namespace Content.Shared.Procedural.PostGeneration;
// Ime a worm
/// <summary>
/// Generates worm corridors.
/// </summary>
public sealed partial class WormCorridorDunGen : IDunGenLayer
{
[DataField]
public int PathLimit = 2048;
/// <summary>
/// How many times to run the worm
/// </summary>
[DataField]
public int Count = 20;
/// <summary>
/// How long to make each worm
/// </summary>
[DataField]
public int Length = 20;
/// <summary>
/// Maximum amount the angle can change in a single step.
/// </summary>
[DataField]
public Angle MaxAngleChange = Angle.FromDegrees(45);
/// <summary>
/// How wide to make the corridor.
/// </summary>
[DataField]
public float Width = 3f;
[DataField(required: true)]
public ProtoId<ContentTileDefinition> Tile;
}