* Init testing * copyright * oops * Tracking the embed entity uid * testing stuff for gradual injection * work * weh * god save me * bleh * Yippee! * Again * Mini syringe ammo * cleaning up * mini syringes have a texture for fill amount * -3 cool points :( * hitboxes * init cleanup * much needed fixes * Fixes
14 lines
372 B
C#
14 lines
372 B
C#
namespace Content.Shared.Chemistry.Events;
|
|
|
|
/// <summary>
|
|
/// Raised directed on an entity when it embeds in another entity.
|
|
/// </summary>
|
|
[ByRefEvent]
|
|
public readonly record struct InjectOverTimeEvent(EntityUid embeddedIntoUid)
|
|
{
|
|
/// <summary>
|
|
/// Entity that is embedded in.
|
|
/// </summary>
|
|
public readonly EntityUid EmbeddedIntoUid = embeddedIntoUid;
|
|
}
|