Files
tbd-station-14/Content.Shared/Beeper/Components/ProximityBeeperComponent.cs

9 lines
281 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Beeper.Components;
[RegisterComponent] //component tag for events. If we add support for component pairs on events then this won't be needed anymore!
public sealed partial class ProximityBeeperComponent : Component
{
}