Files
āda 48e2b2d263 Delete FoodComponent, migrate prototypes to EdibleComponent (#41070)
* yml

* yml fixes

* cs

* document regression

* comment

* organs fix

* diona consistency

* push

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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-24 18:32:14 +00:00

11 lines
386 B
C#

using Content.Shared.Nutrition.EntitySystems;
namespace Content.Server.Nutrition.Components;
/// <summary>
/// This component prevents NPC mobs like mice from wanting to eat something that is edible but is not exactly food.
/// Including but not limited to: uranium, death pills, insulation
/// </summary>
[RegisterComponent]
public sealed partial class BadFoodComponent : Component;