using Content.Client.UserInterface;
using Content.Shared.Power;
using JetBrains.Annotations;
using Robust.Client.Timing;
using Robust.Client.UserInterface;
namespace Content.Client.Power.Battery;
///
/// BUI for .
///
///
///
[UsedImplicitly]
public sealed class BatteryBoundUserInterface : BoundUserInterface, IBuiPreTickUpdate
{
[Dependency] private readonly IClientGameTiming _gameTiming = null!;
[ViewVariables]
private BatteryMenu? _menu;
private BuiPredictionState? _pred;
private InputCoalescer _chargeRateCoalescer;
private InputCoalescer _dischargeRateCoalescer;
public BatteryBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_pred = new BuiPredictionState(this, _gameTiming);
_menu = this.CreateWindow();
_menu.SetEntity(Owner);
_menu.OnInBreaker += val => _pred!.SendMessage(new BatterySetInputBreakerMessage(val));
_menu.OnOutBreaker += val => _pred!.SendMessage(new BatterySetOutputBreakerMessage(val));
_menu.OnChargeRate += val => _chargeRateCoalescer.Set(val);
_menu.OnDischargeRate += val => _dischargeRateCoalescer.Set(val);
}
void IBuiPreTickUpdate.PreTickUpdate()
{
if (_chargeRateCoalescer.CheckIsModified(out var chargeRateValue))
_pred!.SendMessage(new BatterySetChargeRateMessage(chargeRateValue));
if (_dischargeRateCoalescer.CheckIsModified(out var dischargeRateValue))
_pred!.SendMessage(new BatterySetDischargeRateMessage(dischargeRateValue));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not BatteryBuiState batteryState)
return;
foreach (var replayMsg in _pred!.MessagesToReplay())
{
switch (replayMsg)
{
case BatterySetInputBreakerMessage setInputBreaker:
batteryState.CanCharge = setInputBreaker.On;
break;
case BatterySetOutputBreakerMessage setOutputBreaker:
batteryState.CanDischarge = setOutputBreaker.On;
break;
case BatterySetChargeRateMessage setChargeRate:
batteryState.MaxChargeRate = setChargeRate.Rate;
break;
case BatterySetDischargeRateMessage setDischargeRate:
batteryState.MaxSupply = setDischargeRate.Rate;
break;
}
}
_menu?.Update(batteryState);
}
}