using Content.Server.Administration; using Content.Server.Players; using Content.Shared.Administration; using Content.Shared.Roles; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.IoC; using Robust.Shared.Prototypes; namespace Content.Server.Roles { [AdminCommand(AdminFlags.Fun)] public class RemoveRoleCommand : IConsoleCommand { [Dependency] private readonly IPrototypeManager _prototypeManager = default!; public string Command => "rmrole"; public string Description => "Removes a role from a player's mind."; public string Help => "rmrole \nThat role type is the actual C# type name."; public void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length != 2) { shell.WriteLine("Expected exactly 2 arguments."); return; } var mgr = IoCManager.Resolve(); if (!mgr.TryGetPlayerDataByUsername(args[0], out var data)) { shell.WriteLine("Can't find that mind"); return; } var mind = data.ContentData()?.Mind; if (mind == null) { shell.WriteLine("Can't find that mind"); return; } var role = new Job(mind, _prototypeManager.Index(args[1])); mind.RemoveRole(role); } } }