using System.Text; using System.Threading.Tasks; using Content.Server.Construction.Completions; using Content.Shared.Construction; using Content.Shared.Construction.Prototypes; using NUnit.Framework; using Robust.Shared.Prototypes; namespace Content.IntegrationTests.Tests.Construction { [TestFixture] public class ConstructionActionValid : ContentIntegrationTest { private bool IsValid(IGraphAction action, IPrototypeManager protoMan, out string prototype) { switch (action) { case SpawnPrototype spawn: prototype = spawn.Prototype; return protoMan.TryIndex(spawn.Prototype, out _); case SpawnPrototypeAtContainer spawn: prototype = spawn.Prototype; return protoMan.TryIndex(spawn.Prototype, out _); case ConditionalAction conditional: var valid = IsValid(conditional.Action, protoMan, out var protoA) & IsValid(conditional.Else, protoMan, out var protoB); if (!string.IsNullOrEmpty(protoA) && string.IsNullOrEmpty(protoB)) { prototype = protoA; } else if (string.IsNullOrEmpty(protoA) && !string.IsNullOrEmpty(protoB)) { prototype = protoB; } else { prototype = $"{protoA}, {protoB}"; } return valid; default: prototype = string.Empty; return true; } } [Test] public async Task ConstructionGraphSpawnPrototypeValid() { var server = StartServerDummyTicker(); await server.WaitIdleAsync(); var protoMan = server.ResolveDependency(); var valid = true; var message = new StringBuilder(); foreach (var graph in protoMan.EnumeratePrototypes()) { foreach (var node in graph.Nodes.Values) { foreach (var action in node.Actions) { if (IsValid(action, protoMan, out var prototype)) continue; valid = false; message.Append($"Invalid entity prototype \"{prototype}\" on graph action in node \"{node.Name}\" of graph \"{graph.ID}\"\n"); } foreach (var edge in node.Edges) { foreach (var action in edge.Completed) { if (IsValid(action, protoMan, out var prototype)) continue; valid = false; message.Append($"Invalid entity prototype \"{prototype}\" on graph action in edge \"{edge.Target}\" of node \"{node.Name}\" of graph \"{graph.ID}\"\n"); } } } } Assert.That(valid, Is.True, $"One or more SpawnPrototype actions specified invalid entity prototypes!\n{message}"); } [Test] public async Task ConstructionGraphNodeEntityPrototypeValid() { var server = StartServerDummyTicker(); await server.WaitIdleAsync(); var protoMan = server.ResolveDependency(); var valid = true; var message = new StringBuilder(); foreach (var graph in protoMan.EnumeratePrototypes()) { foreach (var node in graph.Nodes.Values) { if (string.IsNullOrEmpty(node.Entity) || protoMan.TryIndex(node.Entity, out EntityPrototype _)) continue; valid = false; message.Append($"Invalid entity prototype \"{node.Entity}\" on node \"{node.Name}\" of graph \"{graph.ID}\"\n"); } } Assert.That(valid, Is.True, $"One or more nodes specified invalid entity prototypes!\n{message}"); } [Test] public async Task ConstructionGraphEdgeValid() { var server = StartServerDummyTicker(); await server.WaitIdleAsync(); var protoMan = server.ResolveDependency(); var valid = true; var message = new StringBuilder(); foreach (var graph in protoMan.EnumeratePrototypes()) { foreach (var node in graph.Nodes.Values) { foreach (var edge in node.Edges) { if (graph.Nodes.ContainsKey(edge.Target)) continue; valid = false; message.Append($"Invalid target \"{edge.Target}\" in edge on node \"{node.Name}\" of graph \"{graph.ID}\"\n"); } } } Assert.That(valid, Is.True, $"One or more edges specified invalid node targets!\n{message}"); } } }