using Content.Shared.Gravity; using Content.Shared.Construction.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; namespace Content.Server.Gravity { [RegisterComponent] [Access(typeof(GravityGeneratorSystem))] public sealed partial class GravityGeneratorComponent : SharedGravityGeneratorComponent { [DataField("lightRadiusMin")] public float LightRadiusMin { get; set; } [DataField("lightRadiusMax")] public float LightRadiusMax { get; set; } /// /// Is the gravity generator currently "producing" gravity? /// [ViewVariables] public bool GravityActive { get; set; } = false; } }