namespace Content.Server.Explosion.Components;
///
/// Triggers when the entity is overlapped for the specified duration.
///
[RegisterComponent]
public sealed partial class TriggerOnTimedCollideComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("threshold")]
public float Threshold;
///
/// A collection of entities that are colliding with this, and their own unique accumulator.
///
[ViewVariables]
public readonly Dictionary Colliding = new();
}