using System.Linq;
using Content.Server.Popups;
using Content.Server.Research.Systems;
using Content.Server.Research.TechnologyDisk.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Random;
using Content.Shared.Random.Helpers;
using Content.Shared.Research.Components;
using Content.Shared.Research.Prototypes;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Research.TechnologyDisk.Systems;
public sealed class TechnologyDiskSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly ResearchSystem _research = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly IRobustRandom _random = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnAfterInteract);
SubscribeLocalEvent(OnExamine);
SubscribeLocalEvent(OnMapInit);
}
private void OnAfterInteract(EntityUid uid, TechnologyDiskComponent component, AfterInteractEvent args)
{
if (args.Handled || !args.CanReach || args.Target is not { } target)
return;
if (!HasComp(target) || !TryComp(target, out var database))
return;
if (component.Recipes != null)
{
foreach (var recipe in component.Recipes)
{
_research.AddLatheRecipe(target, recipe, database);
}
}
_popup.PopupEntity(Loc.GetString("tech-disk-inserted"), target, args.User);
QueueDel(uid);
args.Handled = true;
}
private void OnExamine(EntityUid uid, TechnologyDiskComponent component, ExaminedEvent args)
{
var message = Loc.GetString("tech-disk-examine-none");
if (component.Recipes != null && component.Recipes.Any())
{
var prototype = _prototype.Index(component.Recipes[0]);
var resultPrototype = _prototype.Index(prototype.Result);
message = Loc.GetString("tech-disk-examine", ("result", resultPrototype.Name));
if (component.Recipes.Count > 1) //idk how to do this well. sue me.
message += " " + Loc.GetString("tech-disk-examine-more");
}
args.PushMarkup(message);
}
private void OnMapInit(EntityUid uid, TechnologyDiskComponent component, MapInitEvent args)
{
if (component.Recipes != null)
return;
var weightedRandom = _prototype.Index(component.TierWeightPrototype);
var tier = int.Parse(weightedRandom.Pick(_random));
//get a list of every distinct recipe in all the technologies.
var techs = new List>();
foreach (var tech in _prototype.EnumeratePrototypes())
{
if (tech.Tier != tier)
continue;
techs.AddRange(tech.RecipeUnlocks);
}
techs = techs.Distinct().ToList();
if (!techs.Any())
return;
//pick one
component.Recipes = new();
component.Recipes.Add(_random.Pick(techs));
}
}