using Content.Shared.Maps; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List; namespace Content.Shared.Procedural.PostGeneration; /// /// Selects [count] rooms and places external doors to them. /// public sealed partial class DungeonEntrancePostGen : IPostDunGen { /// /// How many rooms we place doors on. /// [DataField("count")] public int Count = 1; [DataField("entities", customTypeSerializer: typeof(PrototypeIdListSerializer))] public List Entities = new() { "CableApcExtension", "AirlockGlass", }; [DataField("tile", customTypeSerializer:typeof(PrototypeIdSerializer))] public string Tile = "FloorSteel"; }