using Content.Client.Computer; using Content.Client.Shuttles.UI; using Content.Shared.Shuttles.BUIStates; using JetBrains.Annotations; using Robust.Client.GameObjects; namespace Content.Client.Shuttles.BUI; [UsedImplicitly] public sealed class EmergencyConsoleBoundUserInterface : ComputerBoundUserInterface { public EmergencyConsoleBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey) {} }