using Content.Client.NPC.HTN; using Robust.Shared.Console; namespace Content.Client.NPC; public sealed class ShowHTNCommand : IConsoleCommand { public string Command => "showhtn"; public string Description => "Shows the current status for HTN NPCs"; public string Help => $"{Command}"; public void Execute(IConsoleShell shell, string argStr, string[] args) { var npcs = IoCManager.Resolve().GetEntitySystem(); npcs.EnableOverlay ^= true; } }