using Content.Server.Atmos.EntitySystems; using Content.Shared.Atmos; using Content.Shared.Chemistry.Reagent; using Content.Shared.Database; namespace Content.Server.Chemistry.ReagentEffects; public sealed class CreateGas : ReagentEffect { [DataField("gas", required: true)] public Gas Gas = default!; /// /// For each unit consumed, how many moles of gas should be created? /// [DataField("multiplier")] public float Multiplier = 3f; public override bool ShouldLog => true; public override LogImpact LogImpact => LogImpact.High; public override void Effect(ReagentEffectArgs args) { var atmosSys = args.EntityManager.EntitySysManager.GetEntitySystem(); var tileMix = atmosSys.GetContainingMixture(args.SolutionEntity, false, true); if (tileMix != null) { tileMix.AdjustMoles(Gas, args.Quantity.Float() * Multiplier); } } }