using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom; namespace Content.Shared.Anomaly.Effects.Components; [RegisterComponent] public sealed class ElectricityAnomalyComponent : Component { /// /// The maximum radius of the passive electrocution effect /// scales with stability /// [DataField("maxElectrocutionRange"), ViewVariables(VVAccess.ReadWrite)] public float MaxElectrocuteRange = 7f; /// /// The maximum amount of damage the electrocution can do /// scales with severity /// [DataField("maxElectrocuteDamage"), ViewVariables(VVAccess.ReadWrite)] public float MaxElectrocuteDamage = 20f; /// /// The maximum amount of time the electrocution lasts /// scales with severity /// [DataField("maxElectrocuteDuration"), ViewVariables(VVAccess.ReadWrite)] public TimeSpan MaxElectrocuteDuration = TimeSpan.FromSeconds(8); /// /// The maximum chance that each second, when in range of the anomaly, you will be electrocuted. /// scales with stability /// [DataField("passiveElectrocutionChance"), ViewVariables(VVAccess.ReadWrite)] public float PassiveElectrocutionChance = 0.05f; /// /// Used for tracking seconds, so that we can shock people in a non-tick-dependent way. /// [DataField("nextSecond", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)] public TimeSpan NextSecond = TimeSpan.Zero; }