using System.Linq; using Content.Server.Administration; using Content.Server.GameTicking.Presets; using Content.Shared.Administration; using Linguini.Shared.Util; using Robust.Shared.Console; using Robust.Shared.Prototypes; namespace Content.Server.GameTicking.Commands { [AdminCommand(AdminFlags.Round)] public sealed class SetGamePresetCommand : IConsoleCommand { [Dependency] private readonly IEntityManager _entity = default!; [Dependency] private readonly IPrototypeManager _prototype = default!; public string Command => "setgamepreset"; public string Description => Loc.GetString("set-game-preset-command-description", ("command", Command)); public string Help => Loc.GetString("set-game-preset-command-help-text", ("command", Command)); public void Execute(IConsoleShell shell, string argStr, string[] args) { if (!args.Length.InRange(1, 2)) { shell.WriteError(Loc.GetString("shell-need-between-arguments", ("lower", 1), ("upper", 2), ("currentAmount", args.Length))); return; } var ticker = _entity.System(); if (!ticker.TryFindGamePreset(args[0], out var preset)) { shell.WriteError(Loc.GetString("set-game-preset-preset-error", ("preset", args[0]))); return; } var rounds = 1; if (args.Length == 2 && !int.TryParse(args[1], out rounds)) { shell.WriteError(Loc.GetString("set-game-preset-optional-argument-not-integer")); return; } ticker.SetGamePreset(preset, false, rounds); shell.WriteLine(Loc.GetString("set-game-preset-preset-set-finite", ("preset", preset.ID), ("rounds", rounds.ToString()))); } public CompletionResult GetCompletion(IConsoleShell shell, string[] args) { if (args.Length == 1) { var gamePresets = _prototype.EnumeratePrototypes() .OrderBy(p => p.ID); var options = new List(); foreach (var preset in gamePresets) { options.Add(preset.ID); options.AddRange(preset.Alias); } return CompletionResult.FromHintOptions(options, ""); } return CompletionResult.Empty; } } }