using Content.Shared.Examine;
using Content.Shared.Eye.Blinding;
using Content.Shared.Eye.Blinding.Systems;
using Content.Shared.IdentityManagement;
using Robust.Shared.Network;
namespace Content.Shared.Traits.Assorted;
///
/// This handles permanent blindness, both the examine and the actual effect.
///
public sealed class PermanentBlindnessSystem : EntitySystem
{
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly BlindableSystem _blinding = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnStartup);
SubscribeLocalEvent(OnShutdown);
SubscribeLocalEvent(OnTrySee);
SubscribeLocalEvent(OnExamined);
}
private void OnExamined(EntityUid uid, PermanentBlindnessComponent component, ExaminedEvent args)
{
if (args.IsInDetailsRange && !_net.IsClient)
{
args.PushMarkup(Loc.GetString("permanent-blindness-trait-examined", ("target", Identity.Entity(uid, EntityManager))));
}
}
private void OnShutdown(EntityUid uid, PermanentBlindnessComponent component, ComponentShutdown args)
{
_blinding.UpdateIsBlind(uid);
}
private void OnStartup(EntityUid uid, PermanentBlindnessComponent component, ComponentStartup args)
{
_blinding.UpdateIsBlind(uid);
}
private void OnTrySee(EntityUid uid, PermanentBlindnessComponent component, CanSeeAttemptEvent args)
{
if (component.LifeStage <= ComponentLifeStage.Running)
args.Cancel();
}
}