using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Content.Shared.Interfaces
{
///
/// Provides a simple way to check whether calling code is being run by
/// Robust.Client, or Robust.Server. Useful for code in Content.Shared
/// that wants different behavior depending on if client or server is using it.
///
public interface IModuleManager
{
///
/// Returns true if the code is being run by the client, returns false otherwise.
///
bool IsClientModule { get; }
///
/// Returns true if the code is being run by the server, returns false otherwise.
///
bool IsServerModule { get; }
}
}