using System; using System.Collections.Generic; using Content.Shared.Body.Components; using Content.Shared.Damage; using Content.Shared.DragDrop; using Robust.Shared.GameObjects; using Robust.Shared.Serialization; namespace Content.Shared.MedicalScanner { public abstract class SharedMedicalScannerComponent : Component, IDragDropOn { public override string Name => "MedicalScanner"; [Serializable, NetSerializable] public class MedicalScannerBoundUserInterfaceState : BoundUserInterfaceState { public readonly EntityUid? Entity; public readonly IReadOnlyDictionary DamagePerGroup; public readonly IReadOnlyDictionary DamagePerType; public readonly bool IsScanned; public MedicalScannerBoundUserInterfaceState( EntityUid? entity, DamageableComponent? damageable, bool isScanned) { Entity = entity; DamagePerGroup = damageable?.DamagePerGroup ?? new(); DamagePerType = damageable?.Damage?.DamageDict ?? new(); IsScanned = isScanned; } public bool HasDamage() { return DamagePerType.Count > 0; } } [Serializable, NetSerializable] public enum MedicalScannerUiKey { Key } [Serializable, NetSerializable] public enum MedicalScannerVisuals { Status } [Serializable, NetSerializable] public enum MedicalScannerStatus { Off, Open, Red, Death, Green, Yellow, } [Serializable, NetSerializable] public enum UiButton { ScanDNA, } [Serializable, NetSerializable] public class UiButtonPressedMessage : BoundUserInterfaceMessage { public readonly UiButton Button; public UiButtonPressedMessage(UiButton button) { Button = button; } } public bool CanInsert(IEntity entity) { return entity.HasComponent(); } bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs) { return CanInsert(eventArgs.Dragged); } public abstract bool DragDropOn(DragDropEvent eventArgs); } }