using System.Collections.Generic;
namespace Content.Server.Objectives.Interfaces
{
public interface IObjectivesManager
{
///
/// Returns all objectives the provided mind is valid for.
///
IEnumerable GetAllPossibleObjectives(Mind.Mind mind);
///
/// Returns a randomly picked objective the provided mind is valid for.
///
ObjectivePrototype? GetRandomObjective(Mind.Mind mind);
}
}