using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.Coordinates.Helpers
{
public static class GridTileLookupHelpers
{
///
/// Helper that returns all entities in a turf very fast.
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static IEnumerable GetEntitiesInTileFast(this TileRef turf, GridTileLookupSystem? gridTileLookup = null)
{
gridTileLookup ??= EntitySystem.Get();
return gridTileLookup.GetEntitiesIntersecting(turf.GridIndex, turf.GridIndices);
}
///
/// Helper that returns all entities in a turf.
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static IEnumerable GetEntitiesInTileFast(this Vector2i indices, GridId gridId, GridTileLookupSystem? gridTileLookup = null)
{
gridTileLookup ??= EntitySystem.Get();
return gridTileLookup.GetEntitiesIntersecting(gridId, indices);
}
}
}