using Content.Client.Administration.UI.Tabs.AtmosTab;
using Content.Shared.Verbs;
using Robust.Client.Console;
using Robust.Client.ViewVariables;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Client.Verbs
{
///
/// Client-side admin verb system. These usually open some sort of UIs.
///
class AdminVerbSystem : EntitySystem
{
[Dependency] private readonly IClientConGroupController _clientConGroupController = default!;
[Dependency] private readonly IViewVariablesManager _viewVariablesManager = default!;
public override void Initialize()
{
SubscribeLocalEvent(AddAdminVerbs);
}
private void AddAdminVerbs(GetOtherVerbsEvent args)
{
// Currently this is only the ViewVariables verb, but more admin-UI related verbs can be added here.
// View variables verbs
if (_clientConGroupController.CanViewVar())
{
Verb verb = new();
verb.Category = VerbCategory.Debug;
verb.Text = "View Variables";
verb.IconTexture = "/Textures/Interface/VerbIcons/vv.svg.192dpi.png";
verb.Act = () => _viewVariablesManager.OpenVV(args.Target);
args.Verbs.Add(verb);
}
}
}
}