using Content.Server.Administration; using Content.Shared.Administration; using JetBrains.Annotations; using Robust.Shared.Console; using Robust.Shared.GameObjects; namespace Content.Server.Nuke.Commands { [UsedImplicitly] [AdminCommand(AdminFlags.Fun)] public sealed class SendNukeCodesCommand : IConsoleCommand { public string Command => "nukecodes"; public string Description => "Send nuke codes to the communication console"; public string Help => "nukecodes"; public void Execute(IConsoleShell shell, string argStr, string[] args) { EntitySystem.Get().SendNukeCodes(); } } }