using System; using System.Collections.Generic; using System.Linq; using Content.Shared.Administration; using Robust.Shared.Console; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; namespace Content.Server.Administration.Commands { [AdminCommand(AdminFlags.VarEdit)] sealed class DeleteEntitiesWithComponent : IConsoleCommand { public string Command => "deleteewc"; public string Description => Loc.GetString("delete-entities-with-component-command-description"); public string Help => Loc.GetString("delete-entities-with-component-command-help-text"); public void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length < 1) { shell.WriteLine(Help); return; } var factory = IoCManager.Resolve(); var components = new List(); foreach (var arg in args) { components.Add(factory.GetRegistration(arg).Type); } var entityManager = IoCManager.Resolve(); var entitiesWithComponents = components.Select(c => entityManager.GetAllComponents(c).Select(x => x.Owner)); var entitiesWithAllComponents = entitiesWithComponents.Skip(1).Aggregate(new HashSet(entitiesWithComponents.First()), (h, e) => { h.IntersectWith(e); return h; }); var count = 0; foreach (var entity in entitiesWithAllComponents) { entityManager.DeleteEntity(entity); count += 1; } shell.WriteLine(Loc.GetString("delete-entities-with-component-command-deleted-components",("count", count))); } } }