using Content.Shared.Atmos.Visuals; using JetBrains.Annotations; using Robust.Client.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Serialization.Manager.Attributes; namespace Content.Client.Atmos.Visualizers { [UsedImplicitly] public sealed class AtmosPlaqueVisualizer : AppearanceVisualizer { [DataField("layer")] private int Layer { get; } public override void InitializeEntity(EntityUid entity) { base.InitializeEntity(entity); IoCManager.Resolve().GetComponentOrNull(entity); } public override void OnChangeData(AppearanceComponent component) { base.OnChangeData(component); if (!IoCManager.Resolve().TryGetComponent(component.Owner, out SpriteComponent? sprite)) { return; } if (!component.TryGetData(AtmosPlaqueVisuals.State, out string state)) { sprite.LayerSetState(Layer, state); } } } }