using Content.Shared.Verbs;
using Robust.Client.Console;
using Robust.Client.ViewVariables;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.Verbs
{
///
/// Client-side admin verb system. These usually open some sort of UIs.
///
sealed class AdminVerbSystem : EntitySystem
{
[Dependency] private readonly IClientConGroupController _clientConGroupController = default!;
[Dependency] private readonly IClientConsoleHost _clientConsoleHost = default!;
public override void Initialize()
{
SubscribeLocalEvent>(AddAdminVerbs);
}
private void AddAdminVerbs(GetVerbsEvent args)
{
// Currently this is only the ViewVariables verb, but more admin-UI related verbs can be added here.
// View variables verbs
if (_clientConGroupController.CanViewVar())
{
Verb verb = new();
verb.Category = VerbCategory.Debug;
verb.Text = "View Variables";
verb.IconTexture = "/Textures/Interface/VerbIcons/vv.svg.192dpi.png";
verb.Act = () => _clientConsoleHost.ExecuteCommand($"vv {args.Target}");
verb.ClientExclusive = true; // opening VV window is client-side. Don't ask server to run this verb.
args.Verbs.Add(verb);
}
}
}
}