using Content.Server.Administration.Managers;
using Content.Server.Database;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
namespace Content.Server.Administration;
public sealed class NetworkResourceManager : SharedNetworkResourceManager
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IServerNetManager _serverNetManager = default!;
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IServerDbManager _serverDb = default!;
[ViewVariables] public bool Enabled { get; private set; } = true;
[ViewVariables] public float SizeLimit { get; private set; } = 0f;
[ViewVariables] public bool StoreUploaded { get; set; } = true;
public override void Initialize()
{
base.Initialize();
_serverNetManager.Connected += ServerNetManagerOnConnected;
_cfgManager.OnValueChanged(CCVars.ResourceUploadingEnabled, value => Enabled = value, true);
_cfgManager.OnValueChanged(CCVars.ResourceUploadingLimitMb, value => SizeLimit = value, true);
_cfgManager.OnValueChanged(CCVars.ResourceUploadingStoreEnabled, value => StoreUploaded = value, true);
AutoDelete(_cfgManager.GetCVar(CCVars.ResourceUploadingStoreDeletionDays));
}
///
/// Callback for when a client attempts to upload a resource.
///
///
///
protected override async void ResourceUploadMsg(NetworkResourceUploadMessage msg)
{
// Do not allow uploading any new resources if it has been disabled.
// Note: Any resources uploaded before being disabled will still be kept and sent.
if (!Enabled)
return;
if (!_playerManager.TryGetSessionByChannel(msg.MsgChannel, out var session))
return;
// +QUERY only for now.
if (!_adminManager.HasAdminFlag(session, AdminFlags.Query))
return;
// Ensure the data is under the current size limit, if it's currently enabled.
if (SizeLimit > 0f && msg.Data.Length * BytesToMegabytes > SizeLimit)
return;
ContentRoot.AddOrUpdateFile(msg.RelativePath, msg.Data);
// Now we broadcast the message!
foreach (var channel in _serverNetManager.Channels)
{
channel.SendMessage(msg);
}
if (!StoreUploaded)
return;
await _serverDb.AddUploadedResourceLogAsync(session.UserId, DateTime.Now, msg.RelativePath.ToString(), msg.Data);
}
private void ServerNetManagerOnConnected(object? sender, NetChannelArgs e)
{
foreach (var (path, data) in ContentRoot.GetAllFiles())
{
var msg = _serverNetManager.CreateNetMessage();
msg.RelativePath = path;
msg.Data = data;
e.Channel.SendMessage(msg);
}
}
private async void AutoDelete(int days)
{
if (days <= 0)
return; // auto-deletion disabled...
await _serverDb.PurgeUploadedResourceLogAsync(days);
}
}