using Content.Server.StationEvents.Events; using Robust.Shared.Map; using Robust.Shared.Prototypes; namespace Content.Server.StationEvents.Components; /// /// Component for spawning antags in space around a station. /// Requires AntagSelectionComponent. /// [RegisterComponent, Access(typeof(SpaceSpawnRule))] public sealed partial class SpaceSpawnRuleComponent : Component { /// /// Distance that the entity spawns from the station's half AABB radius /// [DataField] public float SpawnDistance = 20f; /// /// Location that was picked. /// [DataField] public MapCoordinates? Coords; }