using System.Linq; using Content.Server.GameTicking.Rules; using Content.Shared.Mind; using Content.Shared.Objectives.Interfaces; using Content.Shared.Roles.Jobs; using Robust.Shared.Random; using Robust.Shared.Utility; namespace Content.Server.Objectives.Conditions { [DataDefinition] public sealed partial class RandomTraitorAliveCondition : IObjectiveCondition { private EntityUid? _targetMind; public IObjectiveCondition GetAssigned(EntityUid mindId, MindComponent mind) { var entityMgr = IoCManager.Resolve(); var traitors = Enumerable.ToList<(EntityUid Id, MindComponent Mind)>(entityMgr.System().GetOtherTraitorMindsAliveAndConnected(mind)); if (traitors.Count == 0) return new EscapeShuttleCondition(); //You were made a traitor by admins, and are the first/only. return new RandomTraitorAliveCondition { _targetMind = IoCManager.Resolve().Pick(traitors).Id }; } public string Title { get { var targetName = string.Empty; var ents = IoCManager.Resolve(); var jobs = ents.System(); var jobName = jobs.MindTryGetJobName(_targetMind); if (_targetMind == null) return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName)); if (ents.TryGetComponent(_targetMind, out MindComponent? mind) && mind.OwnedEntity is {Valid: true} owned) { targetName = ents.GetComponent(owned).EntityName; } return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName)); } } public string Description => Loc.GetString("objective-condition-other-traitor-alive-description"); public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ("Objects/Misc/bureaucracy.rsi"), "folder-white"); public float Progress { get { var entityManager = IoCManager.Resolve(); var mindSystem = entityManager.System(); return !entityManager.TryGetComponent(_targetMind, out MindComponent? mind) || !mindSystem.IsCharacterDeadIc(mind) ? 1f : 0f; } } public float Difficulty => 1.75f; public bool Equals(IObjectiveCondition? other) { return other is RandomTraitorAliveCondition kpc && Equals(_targetMind, kpc._targetMind); } public override bool Equals(object? obj) { if (ReferenceEquals(null, obj)) return false; if (ReferenceEquals(this, obj)) return true; return obj is RandomTraitorAliveCondition alive && alive.Equals(this); } public override int GetHashCode() { return _targetMind?.GetHashCode() ?? 0; } } }